This class represents a screen coordinate, in x and y coordinates
| OpenLayers. | This class represents a screen coordinate, in x and y coordinates |
| Properties | |
| x | {Number} The x coordinate |
| y | {Number} The y coordinate |
| Constructor | |
| OpenLayers. | Create a new OpenLayers.Pixel instance |
| Functions | |
| clone | Return a clone of this pixel object |
| equals | Determine whether one pixel is equivalent to another |
| distanceTo | Returns the distance to the pixel point passed in as a parameter. |
| add | |
| offset | Parameters px - {OpenLayers.Pixel} |
equals:function( px )
Determine whether one pixel is equivalent to another
| px | {OpenLayers.Pixel} |
{Boolean} The point passed in as parameter is equal to this. Note that if px passed in is null, returns false.
distanceTo:function( px )
Returns the distance to the pixel point passed in as a parameter.
| px | {OpenLayers.Pixel} |
{Float} The pixel point passed in as parameter to calculate the distance to.
add:function( x, y )
| x | {Integer} |
| y | {Integer} |
{OpenLayers.Pixel} A new Pixel with this pixel’s x&y augmented by the values passed in.
offset:function( px )
Parameters px - {OpenLayers.Pixel}
{OpenLayers.Pixel} A new Pixel with this pixel’s x&y augmented by the x&y values of the pixel passed in.
Return a clone of this pixel object
clone:function()
Determine whether one pixel is equivalent to another
equals:function( px )
Returns the distance to the pixel point passed in as a parameter.
distanceTo:function( px )
add:function( x, y )
Parameters px - {OpenLayers.Pixel}
offset:function( px )