, including all inherited members.
| append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| append(const IMeshBuffer *const other) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| BoundingBox | irr::scene::CMeshBuffer< T > | |
| ChangedID_Index | irr::scene::CMeshBuffer< T > | |
| ChangedID_Vertex | irr::scene::CMeshBuffer< T > | |
| CMeshBuffer() | irr::scene::CMeshBuffer< T > | [inline] |
| drop() const | irr::IReferenceCounted | [inline] |
| getBoundingBox() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getChangedID_Index() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getChangedID_Vertex() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getHardwareMappingHint_Index() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getHardwareMappingHint_Vertex() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getIndexCount() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getIndexType() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getIndices() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getIndices() | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getMaterial() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getMaterial() | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getNormal(u32 i) const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getNormal(u32 i) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getPosition(u32 i) const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getPosition(u32 i) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| getTCoords(u32 i) const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getTCoords(u32 i) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getVertexCount() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getVertexType() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getVertices() const | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| getVertices() | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| grab() const | irr::IReferenceCounted | [inline] |
| Indices | irr::scene::CMeshBuffer< T > | |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| MappingHint_Index | irr::scene::CMeshBuffer< T > | |
| MappingHint_Vertex | irr::scene::CMeshBuffer< T > | |
| Material | irr::scene::CMeshBuffer< T > | |
| recalculateBoundingBox() | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| setBoundingBox(const core::aabbox3df &box) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| setDirty(E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE Buffer=EBT_VERTEX_AND_INDEX) | irr::scene::CMeshBuffer< T > | [inline, virtual] |
| Vertices | irr::scene::CMeshBuffer< T > | |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |