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3.1.128 Tie
Tie objects are created by: Completion_heads_engraver and Tie_engraver.
Standard settings:
avoid-slur(symbol):
'insideMethod of handling slur collisions. Choices are
inside,outside,around, andignore.insideadjusts the slur if needed to keep the grob inside the slur.outsidemoves the grob vertically to the outside of the slur.aroundmoves the grob vertically to the outside of the slur only if there is a collision.ignoredoes not move either. In grobs whose notational significance depends on vertical position (such as accidentals, clefs, etc.),outsideandaroundbehave likeignore.control-points(list of number pairs):
ly:tie::calc-control-pointsList of offsets (number pairs) that form control points for the tie, slur, or bracket shape. For Béziers, this should list the control points of a third-order Bézier curve.
details(list):'((ratio . 0.333) (center-staff-line-clearance . 0.6) (tip-staff-line-clearance . 0.45) (note-head-gap . 0.2) (stem-gap . 0.35) (height-limit . 1.0) (horizontal-distance-penalty-factor . 10) (same-dir-as-stem-penalty . 8) (min-length-penalty-factor . 26) (tie-tie-collision-distance . 0.45) (tie-tie-collision-penalty . 25.0) (intra-space-threshold . 1.25) (outer-tie-vertical-distance-symmetry-penalty-factor . 10) (outer-tie-length-symmetry-penalty-factor . 10) (vertical-distance-penalty-factor . 7) (outer-tie-vertical-gap . 0.25) (multi-tie-region-size . 3) (single-tie-region-size . 4) (between-length-limit . 1.0))Alist of parameters for detailed grob behavior. More information on the allowed parameters for a grob can be found by looking at the top of the Internals Reference page for each interface having a
detailsproperty.direction(direction):
ly:tie::calc-directionIf
side-axisis0(orX), then this property determines whether the object is placedLEFT,CENTERorRIGHTwith respect to the other object. Otherwise, it determines whether the object is placedUP,CENTERorDOWN. Numerical values may also be used:UP=1,DOWN=-1,LEFT=-1,RIGHT=1,CENTER=0.line-thickness(number):
0.8For slurs and ties, this is the diameter of the virtual “pen” that draws the two arcs of the curve’s outline, which intersect at the endpoints. This property is expressed as a multiple of the current staff-line thickness (i.e. the visual output is influenced by changes to
Staff.StaffSymbol.thickness).neutral-direction(direction):
1Which direction to take in the center of the staff.
springs-and-rods(boolean):
ly:spanner::set-spacing-rodsDummy variable for triggering spacing routines.
stencil(stencil):
ly:tie::printThe symbol to print.
thickness(number):
1.2For grobs made up of lines, this is the thickness of the line. For slurs and ties, this is the distance between the two arcs of the curve’s outline at its thickest point, not counting the diameter of the virtual “pen” that draws the arcs. This property is expressed as a multiple of the current staff-line thickness (i.e. the visual output is influenced by changes to
Staff.StaffSymbol.thickness).vertical-skylines(pair of skylines):
#<unpure-pure-container #<primitive-procedure ly:grob::vertical-skylines-from-stencil> #<primitive-procedure ly:grob::pure-simple-vertical-skylines-from-extents> >Two skylines, one above and one below this grob.
This object supports the following interface(s): grob-interface, spanner-interface and tie-interface.
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