This example illustrates the most primitive form of C++ class wrapping performed by SWIG. In this case, C++ classes are simply transformed into a collection of C-style functions that provide access to class members.
/* File : example.h */
class Shape {
public:
Shape() {
nshapes++;
}
virtual ~Shape() {
nshapes--;
}
double x, y;
void move(double dx, double dy);
virtual double area() = 0;
virtual double perimeter() = 0;
static int nshapes;
};
class Circle : public Shape {
private:
double radius;
public:
Circle(double r) : radius(r) { }
virtual double area();
virtual double perimeter();
};
class Square : public Shape {
private:
double width;
public:
Square(double w) : width(w) { }
virtual double area();
virtual double perimeter();
};
/* File : example.i */
%module example
%{
#include "example.h"
%}
/* Let's just grab the original header file here */
%include "example.h"
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:
% swig -c++ -perl example.i
$c = new example::Circle(10.0);
$c->{x} = 15; # Set member data
$x = $c->{x}; # Get member data
print "The area is ", $c->area();
$c->DESTROY(); # Deletes a shape
$n = $example::Shape::nshapes; # Get a static data member $example::Shapes::nshapes = 13; # Set a static data member