don't use isteamdualsense.h API while not part of games/goldberg_emulator

Index: GodotSteam/godotsteam/godotsteam.h
--- GodotSteam/godotsteam/godotsteam.h.orig
+++ GodotSteam/godotsteam/godotsteam.h
@@ -23,7 +23,6 @@
 #include "steam/steam_api.h"
 #include "steam/steam_gameserver.h"
 #include "steam/steamnetworkingfakeip.h"
-#include "steam/isteamdualsense.h"
 
 // Include Godot headers
 #include "core/object.h"
@@ -1733,4 +1732,4 @@ class Steam: public Object {
 		CCallResult<Steam, CheckFileSignature_t> callResultCheckFileSignature;
 		void check_file_signature(CheckFileSignature_t *call_data, bool io_failure);
 };
-#endif // GODOTSTEAM_H
\ No newline at end of file
+#endif // GODOTSTEAM_H
